Voxel
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File List
Here is a list of all documented files with brief descriptions:
o*color.cppContains Color and OpenCL::ImageFormat methods
o*color.hContains Color and OpenCL::ImageFormat classes
o*exception.cppContains Exception methods
o*exception.hContains Exception class
o*helpers.hContains helper macros and functions
o*octree.hIncludes all Octree headers
o*octree_create.h
o*octree_node.h
o*opencl.hIncludes all OpenCL headers
o*opencl_converter.hContains OpenCL::Converter class
o*opencl_deleter.hContains OpenCL::Deleter class
o*opencl_exception.cppContains OpenCL::Exception methods
o*opencl_exception.hContains OpenCL::Exception class
o*opencl_program.cppContains OpenCL::Program methods
o*opencl_program.hContains OpenCL::Program class
o*opencl_state.cppContains OpenCL::State methods
o*opencl_state.hContains OpenCL::State class
o*platform.hContains Platform enumeration
o*renderer.hIncludes all Renderer headers
o*renderer_camera.hContains Renderer::Camera class
o*renderer_detail_normal_mrf.cpp
o*renderer_detail_normal_mrf.h
o*renderer_detail_normal_mrf_helpers.h
o*renderer_detail_trace.cpp
o*renderer_detail_trace.h
o*renderer_state.hIncludes all Renderer::State specializations
o*renderer_state_base.h
o*renderer_state_host.h
o*renderer_state_opencl.h
o*sdlmain.cpp
o*settings.hContains macros defining settings shared between C++ and OpenCL
o*shape.h
o*synchronized.hIncludes all Synchronized headers
o*synchronized_detail_octree.cpp
o*synchronized_detail_octree.h
o*synchronized_heap.hIncludes all Synchronized::Heap specializations
o*synchronized_heap_base.h
o*synchronized_heap_host.h
o*synchronized_heap_opencl.cpp
o*synchronized_heap_opencl.h
o*synchronized_texture_heap.hIncludes all Synchronized::TextureHeap specializations
o*synchronized_texture_heap_base.h
o*synchronized_texture_heap_host.h
o*synchronized_texture_heap_opencl.h
o*trace.clContains OpenCL code for raytracing a scene
o*vector.hContains Vector class
o*windows_exception.cppContains WindowsException methods
o*windows_exception.hContains WindowsException class
\*winmain.cpp